>_ WIP LAB▮
The work-in-progress shelf — experiments that are playable but rough. Balance may be off, netcode may hiccup, edges are sharp. Everything here still counts as part of the arcade… eventually.
← back to the arcade
1UP · HANDS-FREE
A cyan ship dodges coral asteroids in a dark starfield
[‹▲›]
plank_pilot.exe
A space dodger for short plank rounds. Place your phone in front of you; tiny face shifts steer, or raise your eyebrows to switch lanes. Try touch or keyboard practice first. Camera controls are experimental.
wip hands-free 30–90 seconds camera / practice
1UP
Escape Grid board
[::]
escape_grid.exe
4 runners race to the exit; 1 hunter tries to catch them all. Click to move, open and seal doors, dodge emoji hazards. Play the runners, play the hunter, or watch AI-vs-AI.
wip pick a side turn-based vs AI
2UP · CO-OP
Keep-Up co-op pong
[◖●◗]
keep_up.exe
Co-op Pong — you each guard one side and keep the bouncing ball from slipping past either paddle. Play remotely (Create/Join a room) or on one device. It only gets faster.
wip co-op remote survival
2UP · CO-OP
Co-op lunar lander descending to the pad under the moon
[◂▴▸]
lander.exe
Co-op lunar lander — one of you fires the thrust, the other steers the tilt, both flying one ship — tilt to aim, thrust to push. Land softly and upright on the pad. Play remotely (Create/Join a room) or on one device.
wip co-op remote physics
CPU · AUTO
[▸▸▸]
[▸▸▸]
train_rl_hunter.exe
Reinforcement-learning lab: watch a hunter policy learn Escape Grid by playing against itself, right in your browser. Slow, rough, and mesmerizing.
wip RL in-browser training
1UP · SIM
[🌱]
[❀]
greenhouse.exe
The plant-metabolism digital twin that powers grow_a_tomato — poke the raw model directly: light, feed, stress, growth curves.
wip simulation digital twin