>_ Grow a Tomato
A tomato-growing sim distilled from a real dFBA metabolic model. What the plant needs shifts each stage — frame → carbon → sweetness — and every input has a sweet spot: too little starves the fruit; too much triggers photoinhibition, light injury or salt stress. Tune the greenhouse across the season (day 8 → 53) to grow the biggest, sweetest fruit.
← arcade
// greenhouse controls
// this phase
speed6
// plantDPA 8

      
establishing
HARVEST
🍅
★★★☆☆
// fruit
size0.0 mmol
sweetness (Brix~)0.0
ripeness (lycopene)0.0
// internal pools
sugar pool (phloem)0%
nitrogen pool (xylem)0%
stored starch0.0
// how it's doing
now:
held back by
// growth
size   sweetness
// sensor fusion · Kalman filter
Kalman estimate (±σ band)   observation   true size   model (no correction)
sensor noise (σ)2.5